Home News Marvel Rivals Dev: No PvE Mode Planned Currently

Marvel Rivals Dev: No PvE Mode Planned Currently

Author : Aria Apr 24,2025

Though Marvel Rivals is still a relatively new game, the community is buzzing with excitement about potential new features. Recent rumors have sparked discussions about a possible PvE boss fight, fueling speculation that a full PvE mode might soon be on the horizon. However, NetEase has recently clarified that, at the moment, they don't have plans for such a mode...yet.

At the DICE Summit in Las Vegas, we had the chance to speak with Marvel Rivals producer Weicong Wu about the possibility of a PvE mode. Here's what he had to say:

"For now, we don't have any kind of a PvE plan, but our development team is continuously experimenting with new gameplay modes. So if we found that a new specific game mode is entertaining enough, fun enough, we would of course bring it to our audience."

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Following Wu's statement, Marvel Games executive producer Danny Koo chimed in, asking if I would want a PvE mode in Marvel Rivals. Upon confirming my interest, Wu continued:

"Yeah, we believe there are some of our audience that would like the PvE mode. But also, you can see that if we come up with a hardcore PvE experience, that will be totally a different distinctive experience from what we have right now. So our development team has been continuously experimenting with different approaches to achieve that goal, maybe a lighter mode, in a lighter sense of that, and to see what would work best for our game."

While there are currently no concrete plans for a PvE mode, Wu's comments suggest that NetEase is exploring ideas for a "lighter" game mode, which could mean a one-off event or something similar. NetEase remains tight-lipped on further details for the time being.

Marvel Rivals continues to evolve, with new characters being added every month and a half. The latest additions, Human Torch and The Thing, are set to join the game on February 21. Additionally, we discussed with Wu and Koo the potential for a Nintendo Switch 2 release and addressed concerns about whether the team was trolling dataminers with fake hero "leaks" in the game's code. For more on these topics, you can read our full coverage here.

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