Xenoblade Chronicles X: Definitive Edition – New Trailer Unveils Story Details and Gameplay Enhancements
A fresh trailer for Xenoblade Chronicles X: Definitive Edition offers deeper insights into the game's narrative and characters. The original 2015 Wii U release concluded with a significant cliffhanger, but this re-release promises added story content, potentially resolving the unanswered questions from the original ending.
The trailer, titled "The Year is 2054," features Elma, a key protagonist, recounting the events leading to humanity's arrival on the planet Mira. Earth, caught in a devastating intergalactic war, saw a select group of survivors escape aboard the White Whale ark, only to crash-land on Mira. A critical piece of technology, the Lifehold (containing most of the human population in stasis), was lost in the crash, setting the stage for the player's mission to locate it before its power depletes.
Xenoblade Chronicles X, a Monolith Soft creation and part of the acclaimed JRPG series, initially faced a near-Japan-only release. However, a fan-driven campaign, Operation Rainfall, secured its Western release, leading to the creation of sequels Xenoblade Chronicles 2 and 3, alongside the spin-off Xenoblade Chronicles X. The Definitive Edition brings the entire series to the Nintendo Switch.
Expanded Narrative and Streamlined Gameplay
The Definitive Edition expands upon the original's cliffhanger ending with new story segments. The game's scope is vast, tasking players with not only the main BLADE mission of finding the Lifehold but also with exploring Mira, deploying probes, and battling diverse creatures to establish a new home for humanity.
The Wii U version heavily utilized the GamePad, serving as a dynamic map and interactive tool for both single-player and multiplayer aspects. The trailer showcases how these functionalities have been adapted for the Switch. The GamePad interface is now integrated into a dedicated menu, a mini-map has been added to the upper-right corner (consistent with other Xenoblade titles), and other UI elements have been seamlessly moved to the main screen. The result appears to be a clean, uncluttered interface, although the gameplay experience may subtly differ from the original.