Divinity: Original Sin 2's Top 19 Most Powerful Weapons
Divinity: Original Sin 2 boasts a vast arsenal. Weapon effectiveness hinges on party composition, skills, and overall strategy. However, some weapons stand out due to unique abilities, stat boosts, or sheer damage output. This list highlights some of the game's most potent armaments, updated January 13, 2025. While Larian Studios' next title is a new IP, the enduring appeal of Divinity: Original Sin 2 remains strong, particularly for players seeking the best gear.
19. Fang of the Winter Dragon (Act 1)
- Stats: 4-5 Water Damage, 23-25 Physical Damage, 10% Critical Rate, 155% Critical Damage, +1 Strength, +1 Intelligence, +1 Warfare, +1 Hydrosophist, 5% Chilled (1 turn), 25% Cleave.
- Acquisition: Defeat Slane, the Chained Winter Dragon, southwest of Fort Joy. Choosing diplomacy forfeits this weapon. A solid early-game option.
18. Morning's Light (Bow)
- Stats: 155% Critical Damage, +2 Finesse, +1 Ranged, +1 Huntsman, Marked (2 turns).
- Acquisition: Obtained from Corbin Day (kill or free him). A decent bow for its location; killing Corbin prevents future weapon upgrades.
17. Eternal Stormblade (Act 3)
- Stats: 14-16 Air Damage, 70-78 Physical Damage, 15% Critical Rate, 155% Critical Damage, +3 Memory, +6 Initiative, 20% Stunned (2 turns), 10% Shocked (1 turn).
- Acquisition: Found in the Murky Cave (Act 3), guarded by four challenging enemies. Useful for Act 3, but likely outclassed by Act 4 weapons.
16. Lohar's Two-Handed Source Hammer
- Stats: 82-87 Physical Damage, 20% Critical Rate, 155% Critical Damage, +3 Strength, +1 Warfare, +1 Two-Handed, 15% Knocked Down (2 turns). Skills: Onslaught, All In.
- Acquisition: Reward for completing the "Shadow Over Driftwood" quest. Strong mid-game option for brawlers.
15. Hanal Lechet
- Stats: 6-7 Water Damage, 35-40 Physical Damage, +2 Strength, +1 Constitution, +1 Two-Handed, +1 Hydrosophist, 25% Frozen (1 turn), 5% Chilled (1 turn), 25% Cleave Damage. Skill: All In.
- Acquisition: Found in a locked chest near an overturned carriage on the Reaper's Coast (Act 2). Excellent crowd control due to freeze and chill effects.
14. The Illuminator
- Stats: 2-3 Fire Damage, 11-12 Physical Damage, 10% Critical Rate, 150% Critical Damage, +1 Pyrokinetic, 50% Necrofire (1 turn), 10% Burning (1 turn).
- Acquisition: Dropped by Scapor during the "Burning Pigs" quest. Inflicts both fire and physical damage.
13. Dumora Lam
- Stats: +3 Intelligence, +2 Geomancer, +1 Dual Wielding, Creates 1m poison puddle, +159% Damage, 1 Rune Slot. Skill: Siphon Poison.
- Acquisition: Found in a runed chest in Dramahlihk's home plane (requires Lohse in party and Malady alive). Excellent poison manipulation capabilities.
12. Deiseis Riveil
- Stats: 149-183 Physical Damage, +5% Critical Rate, +150% Critical Damage, +3 Finesse, +2 Huntsman, +1 Ranged, 25% Bleeding (2 turns), 25% Cleave. Skill: Glitter Dust.
- Acquisition: Purchased from Trader Non outside the Cathedral. High damage output and anti-invisibility capabilities.
11. Executor Ninyan's Axe
- Stats: 20% Critical Chance, 160% Critical Damage, +2 Strength, +1 Warfare, 10% Frozen (1 turn), 20% Crippled (2 turns), 10% Chilled (1 turn).
- Acquisition: Dropped by Executor Ninyan only if killed; saving Meistr Siva prevents acquisition. Excellent for tank builds.
10. Chamore Doran
- Stats: 160% Critical Damage, +2 Intelligence, +1 Dual Wielding, +1 Summoning, +1 Aerotheurge, 20% Sleep (1 turn), Immunity to Sleep.
- Acquisition: Purchased from Trader Ovis in Driftwood Square. Unique sleep effect and beneficial for spellcasters.
9. Harrowblade
- Stats: +160% Critical Damage, +3 Strength, 20% Suffocating (1 turn), 20% Burning (1 turn), +14% Life Steal.
- Acquisition: Purchased from Quartermistress Anna in the Blackpits. Ideal for life steal builds; high critical damage and status effects.
8. Loic's Discipline
- Stats: +160% Critical Damage, +3 Memory, +3 Intelligence, +2 Pyrokinetic, 1m Cursed Fire (terrain targeting).
- Acquisition: Dropped by Loic the Immaculate in Arx Outskirts. Powerful for spellcasters; summons persistent Cursed Fire.
7. Voor D'Aravel
- Stats: Skill: Guardian Angel, 9 Poison, +3 Strength, +2 Constitution, +2 Warfare, 25% Taunt (2 turns).
- Acquisition: Found in an ornate chest in the Lizard Consulate's Garden (Arx). Exceptional tank weapon with Guardian Angel ability.
6. The Reckoning
- Stats: 150% Critical Damage, +2 Strength, +2 Intelligence, +2 Necromancy.
- Acquisition: Dropped by The Hammer. High raw damage, excellent for strength/critical builds and battlemages.
5. Vord Emver
- Stats: 125-131 Water Damage, 208-218 Physical Damage, 5% Critical Rate, 155% Critical Damage, +3 Finesse, +2 Huntsman, +1 Ranged, -1 Movement, 20% Frozen (2 turns), 20% Life Steal, 5% Accuracy. Skill: Cryotherapy.
- Acquisition: Held by a minion of Karon during the "Past Mistakes" quest. Powerful ranged weapon with freeze and life steal.
4. Lucian's Divine Staff
- Stats: 219-267 Water Damage, 155% Critical Damage, +3 Intelligence, +2 Constitution, +2 Wits, +2 Hydrophist, +6 Initiative. Skills: Healing Ritual, Staff of Magus.
- Acquisition: Stolen from a chest in the Arx Cathedral. Combines healing and ranged magical attacks.
3. Domoh Dumora
- Stats: Burning, Bleeding (3 turns), +110% Damage, Terrified (1 turn). Skill: Backstabbing.
- Acquisition: Found under a pet basket outside Arhu's Chambers (Arx). Best dagger in the game; inflicts burning, bleeding, and terror.
2. Swornbreaker
- Stats: +3 Strength, +3 Intelligence, +2 Necromancy, 20% Accuracy, 20% Critical Rate, +165% Damage. Skill: Swornbreaker.
- Acquisition: Found in Linder Kemm's Vault or crafted on the Nameless Isle. Unbreakable; allows pact breaking with the God King.
1. Falone Scythe
- Stats: +3 Strength, +1 Two-Handed, 25% Decay (2 turns), 20% Critical Rate, 260% Damage. Skills: Living on the Edge, All In.
- Acquisition: Stolen from a statue in the Arx Cathedral. Most powerful weapon; high damage, critical chance, and immunity to death.
This guide provides a comprehensive overview of some of Divinity: Original Sin 2's most powerful weapons. Remember that the "best" weapon depends heavily on your playstyle and party build.