Mutt, the endearing canine companion in Kingdom Come: Deliverance 2, wasn't brought to life using motion capture of a real dog. Instead, a human actor cleverly mimicked the dog's movements. This unconventional approach, revealed in a behind-the-scenes video, was chosen for scenes requiring interaction with human characters. It proved more practical than working with a live animal.
The human performer embodied Mutt during key moments, providing actors with a tangible reference point for their interactions. This allowed for more natural-looking interplay, even without a real dog on set. While the developers haven't revealed the actor's identity or the frequency of on-set barking, their contribution underscores the ingenuity of game development. This unsung hero's talent brought Mutt convincingly to life.
This collaborative effort enabled believable interactions between human and canine characters. However, the mystery surrounding the actor playing Mutt only adds to the intrigue, leaving fans wondering about the extent of their involvement in bringing this beloved character to the screen.