A Reddit user uncovered a game-breaking bug in Marvel Rivals that disproportionately affects players with less powerful PCs. Low FPS (frames per second) results in several heroes moving slower and dealing significantly reduced damage! Given Marvel Rivals' demanding system requirements, this effectively transforms the game into a "pay-to-win" scenario, where the "payment" isn't to the developers, but rather for upgraded PC hardware.
This is clearly a serious bug, not an intended game mechanic. However, a swift fix isn't likely. The underlying problem stems from the Delta Time parameter—a crucial element for maintaining consistent game performance regardless of frame rate. Resolving this complex issue will require considerable developer time and effort.
The following heroes are currently known to be affected:
- Doctor Strange
- Wolverine
- Venom
- Magik
- Star-Lord
These characters exhibit slower movement, reduced jump height, and weaker attacks. Other heroes may also be impacted. Until a patch is released, players are advised to prioritize increasing their FPS, even if it means compromising graphical settings.