Call of Duty: Black Ops 6 Update Reverses Controversial Zombies Change
Treyarch has addressed player concerns regarding recent changes to Black Ops 6's Zombies mode, most notably reversing a controversial alteration to Directed Mode. The January 9th update not only undoes this change but also includes several bug fixes and significant buffs to the Shadow Rift Ammo Mod. Further improvements are slated for the Season 2 update on January 28th.
The January 3rd update introduced adjustments to Directed Mode on the Citadelle des Morts map, primarily lengthening the time between rounds and increasing the zombie spawn delay after five looped rounds. This alteration negatively impacted players' ability to efficiently farm kills and complete camo challenges, leading to widespread community frustration. Concerns were raised about potential future limitations to XP and rewards within Directed Mode, but Treyarch swiftly responded to player feedback.
The January 9th patch notes confirmed the reversal of the spawn delay change, restoring it to approximately 20 seconds after five looped rounds. This decision acknowledges that the previous modification detracted from the overall enjoyment and reward system of the Zombies experience. In addition to this key reversal, the update includes several bug fixes for Citadelle des Morts Directed Mode, resolving issues with quest progression and visual glitches. Problems with the Void Sheath Augment for Aether Shroud have also been addressed.
The Shadow Rift Ammo Mod received substantial enhancements, with significant increases to activation rates for normal, special, and elite enemies (including a boost when using the Big Game Augment). A 25% cooldown reduction further amplifies its effectiveness.
Looking ahead, the Season 2 launch on January 28th promises additional bug fixes and gameplay adjustments. Players still have time to complete the Citadelle des Morts main quest before the end of Season 1 Reloaded.
Call of Duty Black Ops 6 January 9 Update Patch Notes Summary
GLOBAL:
- Characters: Resolved an issue affecting the visibility of Maya's "Joyride" Operator Skin.
- UI: Addressed visual problems within the Events tab.
- Audio: Fixed an audio issue related to in-game event milestone banners.
MULTIPLAYER:
- Modes (Red Light, Green Light): Increased XP awarded from match bonuses.
- Stability: Implemented various stability improvements.
ZOMBIES:
- Maps (Citadelle des Morts): Fixed crashes associated with the Void Sheath Augment and Elemental Swords. Resolved visual effect glitches. Corrected guidance issues and quest progression problems within Directed Mode.
- Modes (Directed Mode): Reverted the extended time between rounds and zombie spawn delay changes.
- Ammo Mods (Shadow Rift): Substantially increased activation rates and reduced cooldown time. See detailed breakdown above.
- LTM Highlights/Adjustments (Dead Light, Green Light): Added Liberty Falls map and increased the round cap to 20.
Treyarch's responsiveness to player feedback demonstrates a commitment to maintaining a fun and rewarding Zombies experience. The upcoming Season 2 update promises further refinements to address remaining issues.