Remedy Entertainment's ambition is to become a leading force in the gaming industry, drawing inspiration from Naughty Dog's success, particularly the Uncharted series. Kyle Rowley, director of Alan Wake 2, expressed the studio's goal to be "the European equivalent" of the renowned American developer.
In a Behind The Voice podcast interview, Rowley detailed how this influence shaped Quantum Break and subsequently, Alan Wake 2. He explicitly stated their aspiration to mirror Naughty Dog's achievements in the European market.
This influence is clearly seen in Alan Wake 2's cinematic presentation, praised for its stunning visuals and compelling narrative. The game's success has firmly established Remedy as a top-tier European studio.
Remedy's aspirations extend beyond the horror genre. Naughty Dog's mastery of cinematic single-player experiences, exemplified by Uncharted and The Last of Us (the latter being one of the most decorated franchises), serves as a benchmark.
Alan Wake 2, even over a year post-launch, continues to receive updates enhancing gameplay across all platforms. These improvements include significant optimization for the PS5 Pro, introducing a "Balanced" graphics mode that combines the strengths of the Performance and Quality modes.
These updates also refine the game's graphics settings for smoother framerates and clearer visuals, alongside addressing minor bugs, particularly within the Lake House expansion.