In the eerie world of *Phasmophobia*, Cursed Possessions like Tarot Cards can be both a boon and a bane. If you're curious about how these mystical cards work, here's your comprehensive guide on using them effectively.
How to Use Tarot Cards in Phasmophobia
Tarot Cards rank among the more perilous Cursed Possessions in *Phasmophobia*, yet they can offer some of the most potent benefits if fortune smiles upon you. When you encounter the Tarot Cards during a contract, it's wise to use them in a secure spot on the map, such as near a hiding place or the entrance. This precaution can be a lifesaver if you draw a risky card like Death, giving you a chance to make a swift escape.
Each Tarot Card possesses a unique ability that activates instantly upon drawing. However, there's always a chance you might draw The Fool, akin to a Joker, which results in no effect. You're allowed to draw up to 10 cards from the deck without any sanity drain, and you may even draw duplicates, each triggering the same effect.
Here's a detailed breakdown of the 10 different Tarot Cards you might encounter:
Tarot Card | Effect | Draw Chance |
---|---|---|
The Tower | Doubles ghost activity for 20 seconds | 20% |
The Wheel of Fortune | The user gains 25% sanity if the card burns green; loses 25% sanity if the card burns red | 20% |
The Hermit | Forces the ghost back into its favorite room and traps it inside for 1 minute (cannot override hunts or events) | 10% |
The Sun | Fully restores the user’s sanity to 100% | 5% |
The Moon | Completely drains the user’s sanity to 0% | 5% |
The Fool | Mimics another card before turning into The Fool; burns away and no effects happen | 17% |
The Devil | Triggers a ghost event by the player nearest to the ghost, not necessarily the user | 10% |
Death | Triggers a Cursed Hunt (20 seconds longer than normal hunt); drawing any more cards during | 10% |
The High Priestess | Immediately revives a dead party member | 2% |
The Hanged Man | Immediately kills the user | 1% |
What are Cursed Objects (Possessions) in Phasmophobia?
Cursed Possessions, often referred to as "Cursed Objects," are special items in *Phasmophobia* that randomly appear on any contract map, influenced by difficulty settings or Challenge Mode. While your standard loadout equipment helps in safely locating the ghost and gathering evidence, Cursed Objects serve as risky shortcuts to manipulate the ghost's behavior, offering significant rewards at a high cost.
The safety of using these objects varies, and it's up to you and your team to weigh the risks and rewards. There's no penalty for avoiding them, nor a bonus for engaging with them. Typically, only one Cursed Possession appears per contract, except in Custom settings where you can alter this rule. Each type of Cursed Object has a fixed spawn location; for instance, the Voodoo Doll always appears in the Garage at 6 Tanglewood Drive.
Here's a list of the seven Cursed Objects you might encounter:
- Haunted Mirror
- Voodoo Doll
- Music Box
- Tarot Cards
- Ouija Board
- Monkey Paw
- Summoning Circle
This guide wraps up how to utilize Tarot Cards in *Phasmophobia*. For more insights, including the latest guides and news on the game, as well as tips on unlocking all achievements and trophies, keep exploring The Escapist.