The creators of Atomfall have unveiled an extended gameplay trailer, offering an in-depth look into the game's unique world and core mechanics. Set in a retro-futuristic quarantine zone in northern England after a nuclear power plant disaster in 1962, Atomfall presents a compelling backdrop for players to explore.
In the game, players will navigate the perilous landscape, uncovering secrets through investigative gameplay and engaging dialogues with a cast of vibrant NPCs. The protagonist is designed with no predefined identity, enhancing player immersion and allowing for personalized interactions. Unlike typical quest-driven narratives, Atomfall prioritizes exploration and discovery, fostering a more authentic experience.
Survival in Atomfall hinges on interactions with traders who facilitate barter-based exchanges of crucial resources, as currency has no value within the quarantine zone. Players must carefully gather resources amidst various threats such as gangs, cultists, mutants, and hazardous machinery. Effective inventory management is essential, given the limited space, compelling players to make strategic decisions about what equipment to carry. The presence of traps and mines adds another layer of complexity to navigation.
Visually, Atomfall reflects the style seen in previous Rebellion games, delivering atmospheric yet not groundbreaking graphics. The open-world portrayal of post-disaster England is both grim and intricately detailed. The game's limited inventory system introduces additional strategic depth, requiring players to choose their carried items wisely. Gear upgrades, particularly for melee weapons, are available and vital for encounters with sect members, bandits, and mutants.
Atomfall is set to launch on March 27th for PC, PlayStation, and Xbox, with the added benefit of Day One availability on Game Pass, making it accessible to a wide audience right from the start.