Intergalactic: The Heretic Prophet promises a significant leap towards open-world freedom for the studio, a departure from their previous, more linear titles. Inspired by Elden Ring, the game reportedly features a single, expansive planet ripe for exploration. Journalist Ben Hanson reports the setting will be a mysterious, vanished civilization, with a new religion forming a central narrative thread. While the extent of its open-world design remains unclear, it's a clear shift away from the linear structures of their past work.
This will be the studio's first solo adventure; players journey alone, without companions or allies. As Neil Druckmann notes, this solitude within an uncharted universe is key to exploring the game's themes of faith and religion. The story unfolds on Sempiria, a planet isolated from the galaxy for over 600 years, where bounty hunter Jordan Moon arrives to fulfill a contract.
Druckmann also cites Half-Life 2 and Monkey Island as influences, hinting at a less hand-holding approach to storytelling. Players may need to piece together narrative fragments independently, rather than relying on traditional hints.
Revealed at TGA 2024, Intergalactic: The Heretic Prophet currently lacks a release date.