EA Motive and SEED are set to unveil their innovative "Texture Sets" technology at the upcoming Game Developers Conference, showcasing how this modern technique enhances texture creation for games like Dead Space and Iron Man. By merging related texture sets into a single resource, this approach streamlines processing and facilitates the development of new textures. The session, led by EA's lead technical artist Martin Palko, will delve into the intricacies of texture and graphics creation.
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During this demonstration, attendees might get a glimpse of actual gameplay footage or gain insights into the much-anticipated Iron Man game. Announced in 2022, details about the game have been scarce, sparking rumors of its cancellation. However, EA Motive's participation in GDC confirms that the project is still actively in development. The conference is scheduled from March 17 to 21, 2025.
The Iron Man game, centered around Tony Stark, promises to be a single-player experience with RPG elements and an expansive open world, powered by Unreal Engine 5. Fans can also expect the integration of the flight system from Anthem, a feature EA Motive has previously refined.