Home News Capcom Experimenting With Generative AI to Create 'Hundreds of Thousands of Unique Ideas' Needed to Build In-Game Environments

Capcom Experimenting With Generative AI to Create 'Hundreds of Thousands of Unique Ideas' Needed to Build In-Game Environments

Author : Natalie Mar 19,2025

Capcom is exploring the use of generative AI to streamline the creation of the vast number of design ideas required for its game environments – a process currently demanding "hundreds of thousands" of unique concepts.

With escalating video game development costs, publishers are increasingly turning to AI tools, a move that remains controversial. Reports suggest Call of Duty utilized AI for a cosmetic item in Modern Warfare 3 in late 2023, sparking accusations of AI use for a loading screen the previous year. EA, in September, declared AI as "the very core" of its operations.

In a recent interview with Google Cloud Japan, Capcom's Technical Director Kazuki Abe (whose credits include Monster Hunter: World and Exoprimal) detailed the company's AI experimentation. Abe highlighted the significant time and resources dedicated to generating the sheer volume of unique ideas needed for game assets. He cited the design of everyday objects like televisions, each requiring unique designs, logos, and shapes, resulting in the creation of hundreds of thousands of concepts, many of which remain unused.

This process involves numerous proposals for tens of thousands of objects per game, each requiring accompanying illustrations and textual descriptions for effective communication with art directors and artists.

Recognizing the potential for efficiency gains, Abe developed a system leveraging generative AI. This system processes game design documents to generate design ideas, accelerating development and refining outputs through iterative feedback. His prototype, integrating models like Google Gemini Pro, Gemini Flash, and Imagen, has reportedly received positive internal feedback. The projected outcome is a substantial cost reduction compared to manual creation, alongside potential quality improvements.

Currently, Capcom's AI implementation is focused solely on this specific system. Other critical aspects of game development, including core gameplay mechanics, programming, character design, and overall game ideation, remain firmly under human control.

Latest Articles
  • Hardcore Leveling Warrior launches to push you to fight your way to the top - but idly

    ​Dive into the world of Hardcore Leveling Warrior, SuperPlanet's new idle MMO, now available on iOS and Android! Based on the popular Naver Webtoon, this unique adventure challenges you to reclaim your title as the greatest warrior. A surprising ambush has knocked you to the bottom of the rankings,

    by Daniel Mar 19,2025

  • Eterspire ramps up your mid-game leveling with new Arid Ridge area

    ​Eterspire's Stonehollow Workshop has unleashed a scorching new update! Brave adventurers can now explore the challenging Arid Ridge zone, battling formidable enemies ranging from levels 70 to 95. Only the most skilled warriors will conquer this perilous landscape. The update also streamlines the

    by Amelia Mar 19,2025

Latest Games
Casino pok

Card  /  1.10.10  /  87.10M

Download
Best Casino

Card  /  1.2  /  9.40M

Download