Update on the Shadow of the Colossus Movie Adaptation
Director Andy Muschietti offers an update on the long-awaited film adaptation of Shadow of the Colossus, assuring fans the project remains active. While development has spanned over a decade, beginning with Sony Pictures' 2009 announcement and the involvement of original game director Fumito Ueda, Muschietti clarifies that delays stem from factors beyond creative control. He points to ongoing discussions regarding the film's budget and the complexities of adapting such a beloved and unique intellectual property. Multiple script versions exist, with Muschietti indicating a personal preference among them.
This update follows Sony's recent announcement of several other video game adaptations at CES 2025, including a Helldivers film, a Horizon Zero Dawn movie, and a Ghost of Tsushima animated project.
Muschietti, known for his work on It and The Flash, acknowledges his relative unfamiliarity with gaming but calls Shadow of the Colossus a "masterpiece," having played it multiple times. He highlights the game's unique tone and the iconic colossi, noting their influence on other titles such as Capcom's 2024 Dragon's Dogma 2. The film aims to capture the essence of the original game, a timeless classic celebrated for its open-world design and poignant narrative. The project's continued development promises to bring the emotional depth and visual spectacle of Shadow of the Colossus to a wider audience, appealing to existing fans and newcomers alike. The legacy of the 2005 game, even following HD remakes on PlayStation 4, is set to continue with this live-action adaptation. The recent announcement of a new game from Ueda's studio, GenDesign, further underscores the enduring power of the original Shadow of the Colossus.