Sony has recently filed a new patent, WO2025010132, titled "TIMED INPUT/ACTION RELEASE," which aims to significantly reduce latency in future gaming hardware. This move comes in response to the challenges posed by newer graphics technologies like frame generation, which can enhance visual performance but often at the expense of responsiveness. Sony's introduction of PlayStation Spectral Super Resolution (PSSR) with the PlayStation 5 Pro is a testament to their commitment to improving visual quality, yet the company recognizes the importance of maintaining low latency for an optimal gaming experience.
The patent outlines a sophisticated approach to tackle latency issues by predicting user inputs. It proposes a system that integrates a machine-learning AI model with external sensors, such as a camera focused on the controller, to anticipate the next button press. Sony explains, "there can be latency between the user's input action and the system's subsequent processing and execution of the command. This in turn results in delayed execution of the command and unintended consequences in the game itself." By predicting inputs, the system aims to streamline the "timed release of user commands," thereby enhancing the responsiveness of games.
The patent also suggests that the sensor could be integrated into the controller itself, potentially leveraging Sony's history with analog buttons for next-generation controllers. This innovative approach could revolutionize gameplay, particularly in genres like twitch shooters, where high framerates and low latency are crucial for competitive play.
While it's uncertain whether this exact technology will be implemented in the PlayStation 6, the patent clearly indicates Sony's dedication to reducing latency without compromising on the benefits of advanced rendering technologies like FSR 3 and DLSS 3. As the gaming industry continues to evolve, Sony's efforts to enhance the gaming experience through reduced latency could set new standards for future hardware.